This model was created in 3D Studio Max and uses high resolution models mapped onto lower levels of detail using normal maps. It is lit using a single omni with soft shadows and all textures have a specular map.
About Me
I am a 3D artist currently producing stereo 3D for use in education.
I have a degree in Creative Visualisation and a Masters degree in Creative Digital Media specialising in producing 3D using 3D Studio Max and zBrush.
Please take the time to look around the site at some of my 3D work.