The sewer scene was produced as part of a brief to create a dingy, dirty looking sewer with polygon and texture limitations.
The scene is modelled, lit and rendered using 3D Studio max.
About Me
I am a 3D artist currently producing stereo 3D for use in education.
I have a degree in Creative Visualisation and a Masters degree in Creative Digital Media specialising in producing 3D using 3D Studio Max and zBrush.
Please take the time to look around the site at some of my 3D work.